Viebah's Normal 1.2.0


Major New Features

  • Brand-new multi-stage upscale system for a cleaner, sharper, more professional result

  • Improved automatic smoothing (cleaner textures without sacrificing detail)

  • Reworked anisotropic filtering to reduce artifacts

  • Better generation across all map types (normal, roughness, AO, displacement, etc.)

  • Overall visual quality significantly enhanced (less noise, smoother transitions

Technical Improvements

  • Cleaner PSX/retro effects with improved dithering and more stable colors

  • Fixed and smoother UI scrolling

  • Theme system overhaul + new themes (Lofi, Sunset, Arctic)

  • Cleaner, more stable internal architecture

 Bug Fixes

  • Anisotropy finally works as intended

  • Automatic smoothing values now behave consistently

  • Various generation bugs fixed (indentation issues, missing parameter handling)

  • Jumping/“snappy” scroll behavior corrected

  • Theme compilation issues resolved

  • Removed accidental double retro dithering

Linux Support

  • Linux installation script

  • Arch Linux package (AUR-ready)

  • Desktop integration + app icon
    (May arrive one or two or three days after this post)

Image Quality Enhancements

  • Cleaner maps overall (specular, roughness, AO…)

  • Better preservation of fine details

  • Softer filtering without that “plastic” look

  • Improved lighting handling and transition rendering

Files

ViebahsNormal-1.2.0.zip 28 MB
1 day ago

Get Viebah's Normal

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